An ex-colleague/ex-classmate of mine has coined the term "doom architecture" looking at real world places that seem to be designed with a game level editor.
I support his "pursuit of ugliness" with this evidence.
It might belong to the technogothic Quake 1 style.
I support his "pursuit of ugliness" with this evidence.
It might belong to the technogothic Quake 1 style.
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